I played ‘Minecraft’ with Microsoft’s HoloLens

“Try to look straight,” a Microsoft employee tells me in a bright, cheery tone. I’m staring through an unusual pair of binoculars — the kind that’s normally used to test your eyesight in an optometrist’s office. My gaze is locked on the piercing white light inside, but I can feel my sleep-deprived eyes beginning to tire. “Oh, you’ve moved again,” my guide mutters with a hint of disappointment. I’m sitting in a small meeting room deep inside London’s Excel Exhibition Centre, waiting for the distance between my eyes to be measured. It’s not even 9AM, but already the first Minecraft fans are spilling through for the second day of Minecon — a fan convention that celebrates the blocky building game invented by Markus “Notch” Persson. Once an indie darling, the imaginative sandbox title is now a global phenomenon played by millions of children and adults around the world. But today, instead of queuing for pictures with creepers and famous YouTubers, I’m waiting to play Minecraft on HoloLens.

While Oculus, Sony and Valve are busy working on virtual reality (VR), Microsoft is focusing on something else entirely: augmented reality (AR). With the HoloLens headset, you can visualize and manipulate digital images overlaid on the physical world. One of its most impressive showings to date was at E3 in Los Angeles this year, where Microsoft demoed an AR version of Minecraft. The player was able to project the game onto a wall and later place the entire world on a coffee table. Unsurprisingly, the crowd went nuts. Now, here at Minecon, I’ve been given the chance to try the same demo for myself.

via I played ‘Minecraft’ with Microsoft’s HoloLens.

 

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About steventorresramos

I have over (24) years of Computer Aided Drafting & Design experience and over (16) years of IT experience. After graduating high school I attended a Technical College and earned an Associate Degree in Drafting & Design. I then enrolled at the University of Puerto Rico where I earned an A.S. in Civil Engineering Technologies. While attending the Univ. of Puerto Rico I worked as a freelance Drafter for a variety of architects and engineers. During my senior year I began to work for the firm Planning Management & Development in Ponce, Puerto Rico. Two years later I was offered the position at Mario Corsino & Associates, which later became InterGroup a medium size Civil Engineering, Architectural and Planning firm in Bayamon, Puerto Rico. At InterGroup I became assistant chief drafter where I was responsible for 20+ drafters & civil techs, and this is also where I began my IT training. In 2000 I decided to move to St. Petersburg, FL where I was hired as CAD Manager at Advanced Engineering & Design a small Civil Engineering firm established in 1998. Currently still employed by Advanced Engineering & Design I’m now the CAD/IT Manager. I have also continued to expand my knowledge base in both the IT & CADD fields through continued training, certifications, and attending Autodesk University. I’m currently an Autodesk Certified Professional proficient in AutoCAD, Civil 3D and various other Autodesk products. I have been the President of the Tampa Bay Autodesk Users Group (TBAUG) since late 2007 and a member of Autodesk Users Group International (AUGI) since 1996. I have an A.S. Degree in Computer Networking , a Bachelors of Applied Science in Technology Management and currently finishing work on my Masters in Computer Information Systems. I’m a licensed drafter in the US Commonwealth of Puerto Rico, and a Microsoft Certified Professional. I hold certificates as a Microsoft Certified IT Professional: Server Administrator, Cisco Networking Associate Professional and Linux Administrator.
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